DPS Calculator Changelog
Build 22 (2018-09-08)
- Updated all Data (no new functionality, Exposed and Wakizashi DPS calculations still missing)
Build 21 (2018-05-06)
Build 20 (2017-02-26)
- Updated Data
- Corrected default Arc Gap
Build 19 (2016-12-16)
- Added all recent new items and enemies
Build 18 (2016-12-12)
- Added all recent new items and enemies
Build 17 (2016-08-13)
- Added Phylactery set and new items
- Added some background info about build 24
- Fixed some comparisons to build 24 showing redundant values
- RealmEye import now allows 11 characters (for unnamed IDs)
- 17.1 (2016-08-14)
- Corrected error in Soul of the Bearer DPS calculations
- 17.2 (2016-08-15)
- Corrected default frequency (The Phylactery)
- 17.3 (2016-09-25)
- Updated with all new sprites
Build 16 (2015-03-16)
- Added Twilight Archmage set
- Added Cursed checkbox to main UI for DPS graphs
- 16.1 (2015-05-30)
- Activated RealmEye Import (thanks to JoanOfArc)
Build 15 (2015-02-19)
- Added Skuld set
- Added winter vanity weapon reskins
- Added Ice Cave items and enemies
Build 14 (2014-12-08)
- Added Priest of Geb Set
- Added Janus the Doorwarden
- Added Weapon Editor
- A tool to edit weapons, their stats and create your own
- Save weapons, export and import XML
- Preview shot behaviour and bullet patterns in the weapon preview
- Preview DPS and damage in the graph and the enemy viewer
- Improved Weapon Preview
- Added checkboxes and hotkeys for toggling autofire, showing bullet paths and changing the center
- Added projectile to item tool tips
- Added average damage and shots per second to status effect tool tips
- Changed class arrangement to be like in game
Build 13 (2014-11-12)
- Added Swoll Paladin Set
- Added horde and updated zombie stats
- Added Set display to item tooltips
- Shows missing items, activated skin, bullet change and bonus stats
- Improved Weapon Preview
- Added particle trails
- Added abilities, press space (only shot-based abilities for now)
- Added range indicators for abilities
- Changes to frame rate which might improve overall smoothness
- Fixed an issue that caused weapons to fire slightly slower than in game
- Improved class tool tips
- Shows stats of current character
- Better format and colors for class stats
- Added average to max and total average pots to class stats
Build 12 (2014-10-19)
- Added the rest of the Oryx set
- Added spooky vanity weapons (particles coming soon)
- Added enemies and items from the Puppet Master's Theatre
- Updated calculations to reflect new stats and consider wisdom bonus
- Added Compare with Build 24 option
- Comparison will show in item tooltips
- Percentage to indicate nerf/buff of a stat
- Added Maxed option to class selection (unchecked will simulate an unpotted character)
- Improved class tool tips
- Added all stats
- Added roll average, per level increase and base
- 12.1 (2014-07-19)
- Fixed Cursed calculations
- Added Cursed to Enemy Viewer
- Added health leaching to enemy tool tips
- 12.2 (2014-07-20)
- Fixed calculation bug with Conflict
- Fixed calculation bug with T5/T6 Orb, max pet and Berserk checked (Curse synergy)
Build 11 (2014-06-18)
- Added new vanity items
- Improved Enemy Viewer
- Added Armored and Armor Broken
- Added player defense calculations
- Added new sorting category: New
- Sorts enemies by update - includes date and build (some research for really old builds still needs to be done)
- Added new sorting categories: Group and Terrain
- Disabled attack bullet sprite rotations for better rendering
- Fixed some enemy types not showing up (Attack Type)
- Removed redundant and irrelevant enemies
- Improved portrait display for Bella Flowers, Dragon Eye and Tomb Turrets
- Optimizations, hopefully resulting in less loading time
- 11.1 (2014-07-17)
- Added Lair of Draconis items and enemies
- Added Steam Summer Sale vanity weapons
- Fixed incorrect status effect icons
Build 10 (2014-04-28)
- Added enemies from Lair of Shaitan
- Updated Skull of Endless Torment stats
- Added Wand of Egg-cellence
- Added True Range for weapons with an arc
- Shows the range at which it is still possible to hit all projectiles
- Indicated by the darker line in Weapon Preview
- Corrected projectile rotation speed
- Fixed ability DPS calculation issue when MHeal is level 0
- (RealmEye Import preparations)
Build 9 (2014-03-09)
- Added enemies and vanity weapons from Belladonna's Garden
- Added dealt damage range and two-hit chance to Enemy Viewer
- Added sorting menu to Enemy Viewer
- Sort by: Name, HP, Def, EXP, God, Cube, One-Hit Chance
- 9.1 (2014-03-18)
Build 8 (2014-01-10)
- Added new enemies and items from The Shatters
- Added new winter vanity items
- Added ability DPS
- Added Wisdom and Pet Magic Heal (for now only specific levels)
- Ability DPS can now be viewed in addition to or seperated from weapon DPS
- Improved Enemy Viewer
- Added Daze, Stun and Paralyze immunity
- Added bullet speed (in tiles per second)
- Armor Piercing now indicated by damage color, removed from Effects
- Added bullet oscillation to Other ("Osc")
- Fixed an issue with NaN (above 150 Def)
- Improved item display
- Background color to indicate DPS influence by equipment stats
- Added average damage and bullet speed to tool tips
- Added all ability tool tips
- Embedded Font and other UI improvements
Build 7 (2013-10-22)
- Added enemy attacks to Enemy Viewer
- Shows bullet sprite, damage, range, inflicted effects and more
- Added bag type, soulbound info, multihit info and feed power to item tool tips
- Fixed loading freeze
- Fixed T0 items showing up as UT
- Fixed large tool tips sometimes disappearing off-screen
- Increased max stat values to 5000, go crazy!
- 7.1 (2013-11-29)
- Every item will now show
- Fixed an issue with missing sprites messing up tool tips
Build 6 (2013-09-25)
- Added Enemy Viewer
- Shows stats and information about every enemy in the game
- Additionally shows average hit damage, time to kill, dps against and one-hit chance
- Fixed invisible entities being listed
- Fixed no weapon after switching class
- 6.1 (2013-09-30)
- Fixed some enemies not showing up
- 6.2 (2013-10-18)
- Added Skull-splitter Sword
Build 5 (2013-09-20)
- Added Weapon Preview
- Previews how shooting any weapon will look like in the game
- Range Indicator
- Increased max stat values to 500
- 5.1 (2013-09-24)
- Doctor Swordsworth Update
Build 4 (2013-08-13)
- Added new items from Epic Dungeons
- Fixed missing language strings messing up tooltips
- 4.1 (2013-08-26)
- Updated Epic Dungeon item stats
- Added Epic Dungeon enemies
- 4.2 (2013-09-12)
- Added new vanity items from the Battle Nexus
Build 3 (2013-05-31)
- Improved calculation precision
- Accounting each individual possible roll
- Accounting maximum weapon damage never being rolled
- Added Y-Zoom
- Choose range via selecting to the left, or numsteppers
- Button to automatically fit all graphs in the screen
- Proper scaling for very high DPS
- Added button to randomize graph color
- Added Rate Of Fire to weapon tool tips and emphasizing DPS relevant stats
- Fixed Forest Maze sprites missing
- More loading optimizations
- 3.1 (2013-05-31)
- Status Effects now calculate correctly
Build 2 (2013-05-21)
- Added graph tooltips
- Displays each graph with values (sorted by DPS)
- Displays every enemy for certain DEF (red bars indicate where)
- Added Damaging, Berserk, Dazed and Weak
- Added remove button for graphs
- Added color picker for graphs
- Several other UI improvements and changes
- Optimized loading a bit
Probable future features
- Adding steps in between pet levels
- Burst damage calculation
- Zoom for Def/X-axis (Shatters switches currently not shown since they have 200 Def)
- Share graphs and graph collections via URL
- "Edit graph" functionality
Back To Calculator