DPS Calculator Changelog 
Build 22 (2018-09-08)
	- Updated all Data (no new functionality, Exposed and Wakizashi DPS calculations still missing)
 
Build 21 (2018-05-06)
Build 20 (2017-02-26)
	- Updated Data
 
	- Corrected default Arc Gap
 
Build 19 (2016-12-16)
	- Added all recent new items and enemies
 
Build 18 (2016-12-12)
	- Added all recent new items and enemies
 
Build 17 (2016-08-13)
	- Added Phylactery set and new items
 
	- Added some background info about build 24
 
	- Fixed some comparisons to build 24 showing redundant values
 
	- RealmEye import now allows 11 characters (for unnamed IDs)
 
	- 17.1 (2016-08-14)
		
		- Corrected error in Soul of the Bearer DPS calculations
 
		
	 
	- 17.2 (2016-08-15)
		
		- Corrected default frequency (The Phylactery)
 
		
	 
	- 17.3 (2016-09-25)
		
		- Updated with all new sprites
 
		
	 
Build 16 (2015-03-16)
	- Added Twilight Archmage set
 
	- Added Cursed checkbox to main UI for DPS graphs
 
	- 16.1 (2015-05-30)
		
		- Activated RealmEye Import (thanks to JoanOfArc)
 
		
	 
Build 15 (2015-02-19)
	- Added Skuld set
 
	- Added winter vanity weapon reskins
 
	- Added Ice Cave items and enemies
 
Build 14 (2014-12-08)
	- Added Priest of Geb Set
 
	- Added Janus the Doorwarden
 
	- Added Weapon Editor
		
		- A tool to edit weapons, their stats and create your own
 
		- Save weapons, export and import XML
 
		- Preview shot behaviour and bullet patterns in the weapon preview
 
		- Preview DPS and damage in the graph and the enemy viewer
 
		
	 
	- Improved Weapon Preview
		
		- Added checkboxes and hotkeys for toggling autofire, showing bullet paths and changing the center
 
		
	 
	- Added projectile to item tool tips
 
	- Added average damage and shots per second to status effect tool tips
 
	- Changed class arrangement to be like in game
 
Build 13 (2014-11-12)
	- Added Swoll Paladin Set
 
	- Added horde and updated zombie stats
 
	- Added Set display to item tooltips
		
		- Shows missing items, activated skin, bullet change and bonus stats
 
		
	 
	- Improved Weapon Preview
		
		- Added particle trails
 
		- Added abilities, press space (only shot-based abilities for now)
 
		- Added range indicators for abilities
 
		- Changes to frame rate which might improve overall smoothness
 
		- Fixed an issue that caused weapons to fire slightly slower than in game
 
		
	 
	- Improved class tool tips
		
			- Shows stats of current character
 
			- Better format and colors for class stats
 
			- Added average to max and total average pots to class stats
 
		
	 
Build 12 (2014-10-19)
	- Added the rest of the Oryx set
 
	- Added spooky vanity weapons (particles coming soon)
 
	- Added enemies and items from the Puppet Master's Theatre
 
	- Updated calculations to reflect new stats and consider wisdom bonus
 
	- Added Compare with Build 24 option
		
		- Comparison will show in item tooltips
 
		- Percentage to indicate nerf/buff of a stat
 
		
	 
	- Added Maxed option to class selection (unchecked will simulate an unpotted character)
 
	- Improved class tool tips
		
			- Added all stats
 
			- Added roll average, per level increase and base
 
		
	 
	- 12.1 (2014-07-19)
		
		- Fixed Cursed calculations
 
		- Added Cursed to Enemy Viewer
 
		- Added health leaching to enemy tool tips
 
		
	 
	- 12.2 (2014-07-20)
		
		- Fixed calculation bug with Conflict
 
		- Fixed calculation bug with T5/T6 Orb, max pet and Berserk checked (Curse synergy)
 
		
	 
Build 11 (2014-06-18)
	- Added new vanity items
 
	- Improved Enemy Viewer
		
		- Added Armored and Armor Broken
 
		- Added player defense calculations
 
		- Added new sorting category: New
			
- Sorts enemies by update - includes date and build (some research for really old builds still needs to be done)
 
		 
		- Added new sorting categories: Group and Terrain
 
		- Disabled attack bullet sprite rotations for better rendering
 
		- Fixed some enemy types not showing up (Attack Type)
 
		- Removed redundant and irrelevant enemies
 
		- Improved portrait display for Bella Flowers, Dragon Eye and Tomb Turrets
 
		
	 
	- Optimizations, hopefully resulting in less loading time
 
	- 11.1 (2014-07-17)
		
		- Added Lair of Draconis items and enemies
 
		- Added Steam Summer Sale vanity weapons
 
		- Fixed incorrect status effect icons
 
		
	 
	
Build 10 (2014-04-28)
	- Added enemies from Lair of Shaitan
 
	- Updated Skull of Endless Torment stats
 
	- Added Wand of Egg-cellence
 
	- Added True Range for weapons with an arc
		
		- Shows the range at which it is still possible to hit all projectiles
 
		- Indicated by the darker line in Weapon Preview
 
		
	 
	- Corrected projectile rotation speed
 
	- Fixed ability DPS calculation issue when MHeal is level 0
 
	- (RealmEye Import preparations)
 
Build 9 (2014-03-09)
	- Added enemies and vanity weapons from Belladonna's Garden
 
	- Added dealt damage range and two-hit chance to Enemy Viewer
 
	- Added sorting menu to Enemy Viewer
		
		- Sort by: Name, HP, Def, EXP, God, Cube, One-Hit Chance
 
		
	 
	- 9.1 (2014-03-18)
		
	
 
Build 8 (2014-01-10)
	- Added new enemies and items from The Shatters
 
	- Added new winter vanity items
 
	- Added ability DPS
		
		- Added Wisdom and Pet Magic Heal (for now only specific levels)
 
		- Ability DPS can now be viewed in addition to or seperated from weapon DPS
 
		
	 
	- Improved Enemy Viewer
		
		- Added Daze, Stun and Paralyze immunity
 
		- Added bullet speed (in tiles per second)
 
		- Armor Piercing now indicated by damage color, removed from Effects
 
		- Added bullet oscillation to Other ("Osc")
 
		- Fixed an issue with NaN (above 150 Def)
 
		
	 
	- Improved item display
		
		- Background color to indicate DPS influence by equipment stats
 
		- Added average damage and bullet speed to tool tips
 
		- Added all ability tool tips
 
		
	 
	- Embedded Font and other UI improvements
 
Build 7 (2013-10-22)
	- Added enemy attacks to Enemy Viewer
		
		- Shows bullet sprite, damage, range, inflicted effects and more
 
		
	 
	- Added bag type, soulbound info, multihit info and feed power to item tool tips
 
	- Fixed loading freeze
 
	- Fixed T0 items showing up as UT
 
	- Fixed large tool tips sometimes disappearing off-screen
 
	- Increased max stat values to 5000, go crazy!
 
	- 7.1 (2013-11-29)
		
		- Every item will now show
 
		- Fixed an issue with missing sprites messing up tool tips
 
		
	 
Build 6 (2013-09-25)
	- Added Enemy Viewer
		
		- Shows stats and information about every enemy in the game
 
		- Additionally shows average hit damage, time to kill, dps against and one-hit chance
 
		
	 
	- Fixed invisible entities being listed
 
	- Fixed no weapon after switching class
 
	- 6.1 (2013-09-30)
		
		- Fixed some enemies not showing up
 
		
	 
	- 6.2 (2013-10-18)
		
		- Added Skull-splitter Sword
 
		
	 
Build 5 (2013-09-20)
	- Added Weapon Preview
		
		- Previews how shooting any weapon will look like in the game
 
		- Range Indicator
 
		
	 
	- Increased max stat values to 500
 
	- 5.1 (2013-09-24)
		
		- Doctor Swordsworth Update
 
		
	 
Build 4 (2013-08-13)
    - Added new items from Epic Dungeons
 
    - Fixed missing language strings messing up tooltips
 
    - 4.1 (2013-08-26)
        
		- Updated Epic Dungeon item stats
 
        - Added Epic Dungeon enemies
 
		
	 
	- 4.2 (2013-09-12)
        
		- Added new vanity items from the Battle Nexus
 
		
	 
Build 3 (2013-05-31)
    - Improved calculation precision
		
        - Accounting each individual possible roll
 
        - Accounting maximum weapon damage never being rolled
 
		
	 
    - Added Y-Zoom
		
        - Choose range via selecting to the left, or numsteppers
 
        - Button to automatically fit all graphs in the screen
 
        - Proper scaling for very high DPS
 
		
	 
    - Added button to randomize graph color
 
    - Added Rate Of Fire to weapon tool tips and emphasizing DPS relevant stats
 
    - Fixed Forest Maze sprites missing
 
    - More loading optimizations
 
    - 3.1 (2013-05-31)
		
		- Status Effects now calculate correctly
 
		
	 
Build 2 (2013-05-21)
    - Added graph tooltips
		
        - Displays each graph with values (sorted by DPS)
 
        - Displays every enemy for certain DEF (red bars indicate where)
 
		
	 
    - Added Damaging, Berserk, Dazed and Weak
 
    - Added remove button for graphs
 
    - Added color picker for graphs
 
    - Several other UI improvements and changes
 
    - Optimized loading a bit
 
Probable future features
	- Adding steps in between pet levels
 
    - Burst damage calculation
 
    - Zoom for Def/X-axis (Shatters switches currently not shown since they have 200 Def)
 
    - Share graphs and graph collections via URL
 
    - "Edit graph" functionality
 
		 
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